battletech:rules_drop_to_ground
Dropping to the ground
A player may choose to have his 'Mech drop to the ground during combat - usually at the end of movement to hide or to make attacks against the 'Mech more difficult. This action creates no additional heat, causes no falling damage and costs 1 MP, but the 'Mech can only change its facing in the hex until it stands once more. The 'Mech drops with the same facing it had while standing and is automatically facedown, as in an unintentional fall. The ’Mech is thereafter considered prone. To regain its feet, it must attempt to stand as per the usual rules.
battletech/rules_drop_to_ground.txt · Last modified: 2024/04/04 11:25 by toomik