{{ :war_campaign:midland_keep.jpg?nolink&400|}} =====Session 6 - Into the Keep===== [[war_campaign:session_5|Previous session]] __**Starting Location:**__ Shores of Aber River, about 7 km from [[war_campaign:midlands_keep|Midland Keep]]. __**Kills:**__ * 2 Animated Armors * 2 Skeleton Constructs * 1 Skeleton * 2 Gargoyles __**Loot/Rewards:**__ * 4x Lightning-touched Eagle Briskets * 2 Shock Arrows/bolts __**Happenings:**__ Used the darkness as cover to get to [[war_campaign:midlands_keep|Midland Keep]], divided the soldiers to cover escape route end to set up positions in other towers. [[war_campaign:karan_goldstrike|Karan Goldstrike]] with 5 soldiers were left to break the wards on the main stairwell and players went down to the basement using the broken gatehouse stairwell leaving a rope for retreat. A green fog and glow in the walls and other objects started to reanimate things: Armors, skeletons, weapons, statues. Fighting along the corridor finally reached the Chapel kitchen and dining room, where a Zombie Chef was mutilating a Eagle carcass. [[war_campaign:pilv|Pilv]] dashed through the kitchen and broke tha crystal powering the wards on the door and directed [[war_campaign:karan_goldstrike|Karan Goldstrike]] and other soldiers to enter the fight. __**End Location:**__ First Basement floor, Chapel Kitchen and dining room in [[war_campaign:midlands_keep|Midland Keep]]. [[war_campaign:session_7|Next session]]