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war_campaign:pikem_sissejuhatus [2024/04/25 00:30] mortacuswar_campaign:pikem_sissejuhatus [2024/05/05 09:19] (current) mortacus
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-**TBD** 
 ++++ Where|  ++++ Where| 
 Border region between Duchy of Iskre and the Orcish Empire of Dransk. A series of border forts and watchtowers following a river. Beyond that a wild expanse of tundra, deep forests, swamps, steppes and grasslands dotted by countless former settlements burned and destroyed in the Last War. There has been a push in the recent years to reclaim mines and other valuable resources beyond the border and several heavily fortified settlements have been formed, but the horrors of war are still fresh on everyone's mind which hamper large scale expansion. Border region between Duchy of Iskre and the Orcish Empire of Dransk. A series of border forts and watchtowers following a river. Beyond that a wild expanse of tundra, deep forests, swamps, steppes and grasslands dotted by countless former settlements burned and destroyed in the Last War. There has been a push in the recent years to reclaim mines and other valuable resources beyond the border and several heavily fortified settlements have been formed, but the horrors of war are still fresh on everyone's mind which hamper large scale expansion.
 ++++ ++++
 ++++ When| ++++ When|
-It is 30 years after the last major Orc offensive, which was pushed back at a great cost. Following years were mostly peaceful, only occasionally broken by a rare raid, however, recently there have been troubling reports of increased orcish scouting and raiding parties. Several scouts sent deeper into the orcish territory have stopped responding back.  +It is 30 years after the last major Orc offensive, which was pushed back at a great cost. Following years were mostly peaceful, only occasionally broken by a rare raid, however, recently there have been troubling reports of increased orcish scouting and raiding parties. Several scouts sent deeper into the orcish territory have stopped responding back. \\ 
- +During the night a 4 man advance party keeping watch about 50km(an 10 hr journey) from the border sent a Sending saying "Commander, we are..." no further contact was made and they could not be Scryed. Fearing the worst, first available unit is sent to investigate.
-During the night an advance party keeping watch about 40km(an hr journey) from the border sent a Sending saying "Commander, we are..." no further contact was made and they could not be Scry-d. Fearing the worst, first available unit is sent to investigate.+
 ++++ ++++
 ++++ Who| ++++ Who|
-You are one of the Border Scouts - A militia organization formed in the aftermath of the Last War, to keep tabs on orcish movements and secure the border and settlements beyond against small scale raids.  +You are one of the Border Scouts - A militia organization formed in the aftermath of the Last War, to keep tabs on orcish movements and secure the border and settlements beyond against small scale raids. \\
 Your party is one of many scouting units, who will be sent beyond the fortified border to gather information and fulfill tactical objectives - attack convoys and raiding parties, link up with other scouts, investigate rumors etc. Your party is one of many scouting units, who will be sent beyond the fortified border to gather information and fulfill tactical objectives - attack convoys and raiding parties, link up with other scouts, investigate rumors etc.
 +You are based out of Silver Fort, an ancient frontier castle/silver mine, though not much mining is happening nowadays.
 ++++ ++++
 ++++ Characters| ++++ Characters|
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   * Write in your char description why you are in the border regions if you are not a local.   * Write in your char description why you are in the border regions if you are not a local.
   * If you are a local, what did you do before joining/being conscripted the Border Scouts   * If you are a local, what did you do before joining/being conscripted the Border Scouts
 +  * 
 ++++ ++++
-++++ Gear|+++++ Gear at LVL 4|
   * **Everything** you get at lvl 1 Character creation from class/background   * **Everything** you get at lvl 1 Character creation from class/background
-  * **500gp worth** of mundane gear/equipment/up to uncommon magical consumables (potions/scrolls etc+  * **1** up to uncommon major magical item (weapon/armor/shield/anything which requires attunement)  
-  * **1** up to uncommon major magical item (weapon/armor/shield/anything which requires attunement   +  * In addition  **500gp worth** of mundane or up to uncommon magical gear/equipment/consumables(potions/scrolls etc- no attunement items.  
   * http://dnd5e.wikidot.com/wondrous-items for a list.   * http://dnd5e.wikidot.com/wondrous-items for a list.
 +  *  {{:war_campaign:prices.png?400|}}
 +  * 
 ++++ ++++
-++++Extra Stuff you’ll get+++++Extra Stuff for the party
-  * 1 **Portable Hideout** -  a magical gray wooden doorknob, when placed on a solid upright surface and activated with a command word, it will turn into a door leading to an extraplanar space. The bunkroom sized space has beds, tables, storage chests for a small scouting party(up to 8). The space has smooth lighting, comfortable temperature, cooking equipment, washbowl and other basic amenities.The door is not itself hidden however and remains visible in the wall until a command word is spoken outside and the doorknob removed. - because fuck encumbrance and also easier way to swap out party members if needed. +  * 1 **Portable Hideout** -  a magical gray wooden doorknob, when placed on a solid upright surface and activated with a command word, it will turn into a door leading to an extraplanar space. The bunkroom sized space has beds, tables, storage chests for a small scouting party(up to 8). The space has smooth lighting, comfortable temperature, cooking equipment, washbowl and other basic amenities. The washbowl is enchanted to make any water placed into it safely drinkable. 
 +    * **The door** is not itself hidden however and remains visible in the wall until a command word is spoken outside and the doorknob removed. Muffled sounds also travel through either side. - because fuck encumbrance and also easier way to swap out party members if needed. 
   * **1 set of linked Talking Stones** - a box of smooth black stones, anything said within 1ft of a stone can be heard at all other linked stones.In addition: 1 cast of Sending once per day/per set. - for easier inter-party  communication and  reporting information to base camp.   * **1 set of linked Talking Stones** - a box of smooth black stones, anything said within 1ft of a stone can be heard at all other linked stones.In addition: 1 cast of Sending once per day/per set. - for easier inter-party  communication and  reporting information to base camp.
-  * A scrying focus - so base camp can see what you are doing.+  * **A scrying focus** - so base camp can see what you are doing. 
 +  * **2 Healer's Kits** (20 charges total)
   * Enough food and supplies for a week.   * Enough food and supplies for a week.
 +  * Survival equipment: Compass, ropes, tinderboxes, water resistant cloaks, etc
 ++++ ++++
war_campaign/pikem_sissejuhatus.1714005049.txt.gz · Last modified: 2024/04/25 00:30 by mortacus

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