User Tools

Site Tools


war_campaign:intel

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
war_campaign:intel [2025/03/29 10:01] mortacuswar_campaign:intel [2025/04/27 07:20] (current) mortacus
Line 6: Line 6:
  
 ==== Known Assignments ==== ==== Known Assignments ====
-== As of S28 ==+== As of S31 ==
  
   * **Hold Godorfel Castle**   * **Hold Godorfel Castle**
Line 13: Line 13:
     * Break the Siege - **IN PROGRESS**     * Break the Siege - **IN PROGRESS**
   * **Beached experimental ship - Dark Peregrine**   * **Beached experimental ship - Dark Peregrine**
-    * Investigate the situation  - **SCOUTS SENT** - day 3+    * Investigate the situation  - **SCOUTS SENT** - day 5
       * Ship found, Nearby Sahuagin have looted the ship, loose Enraged Fire Elemental in the engine room.       * Ship found, Nearby Sahuagin have looted the ship, loose Enraged Fire Elemental in the engine room.
     * Recover the Ship or Recover the engineer's notes and captain's logs/maps, then destroy the Ship     * Recover the Ship or Recover the engineer's notes and captain's logs/maps, then destroy the Ship
Line 29: Line 29:
   * **Mysterious untouched Village** on Godorfel-Gloomheim trade route called Verdant Heap.   * **Mysterious untouched Village** on Godorfel-Gloomheim trade route called Verdant Heap.
     * **Scouts** were sent, but went missing - don't respond to Sending and cannot be scry-d.     * **Scouts** were sent, but went missing - don't respond to Sending and cannot be scry-d.
-    * A raiding party was seen to attack the village and not leave.+    * A raiding party was seen to attack the village and dissappear without a trace.
   * **Limbo manifestations in Khazak Ak'Khazad**   * **Limbo manifestations in Khazak Ak'Khazad**
     * Find the source of wardbreaks     * Find the source of wardbreaks
-  * **Orcish Costal Fort and Harbor** in Mavenburg ruins+  * **Orcish Costal Fort and Harbor** in Mavenburg ruins in Madelline's Bay
     *  Eliminate the safe harbor for orcish raiding fleets     *  Eliminate the safe harbor for orcish raiding fleets
  
Line 39: Line 39:
   * Tidal Greatsword - Hobgoblin leader seen in the Siege of Midlands Keep   * Tidal Greatsword - Hobgoblin leader seen in the Siege of Midlands Keep
   * Desert Maul - Ettin leader seen in the Siege of Midlands Keep   * Desert Maul - Ettin leader seen in the Siege of Midlands Keep
-  * Unknown Magical Longbow - leader of the Orcish Snipers seen in the Siege of Midlands Keep 
   * Mithril Elvish ornate Longsword +1 - warloot from orc camp leader, given back to elves.   * Mithril Elvish ornate Longsword +1 - warloot from orc camp leader, given back to elves.
  
Line 46: Line 45:
   * Orcish warcamp in a forest near Rhysta River, suspected transport portal nearby   * Orcish warcamp in a forest near Rhysta River, suspected transport portal nearby
   * Army gathering on the southern edge of Mirage Forest.   * Army gathering on the southern edge of Mirage Forest.
 +  * Orcs forces called in to reinforce Dwyncod Castle after a failed ambush
 +  * Orc raiding fleets patrolling the edges of Madelline's Bay
  
 +==== Known Allied Locations and forces ====
 +  * Iskerian Knights preparing to attack Dwyncod Castle.
  
 ==== Suspected Orcish Locations ==== ==== Suspected Orcish Locations ====
Line 52: Line 55:
  
 ==== Misc. Known Facts ==== ==== Misc. Known Facts ====
-== As of S28 ==+== As of S31 ==
  
   * Sealed Dwarven stronghold: Khazad Ak'Grozkro - In the mountains near Eagle Keep.   * Sealed Dwarven stronghold: Khazad Ak'Grozkro - In the mountains near Eagle Keep.
Line 62: Line 65:
   * Elf Grove - southern valley of Garran Forest.   * Elf Grove - southern valley of Garran Forest.
   * Half-Orc exile camp  - Keep ruins on the Bein River west of Garran Forest.   * Half-Orc exile camp  - Keep ruins on the Bein River west of Garran Forest.
-  * Pilv's Ritual dagger points toward a nearby location in Garran Forest. Elves say there are old ruins.+  * Pilv's Ritual dagger leads to an abandoned temple of Tenara(an unknown Godess) - can trade souls for boons.
   * Scouts discover a bandit hideout in Caerpoint ruins - see them take out an Orcish raiding party and kill its leader.   * Scouts discover a bandit hideout in Caerpoint ruins - see them take out an Orcish raiding party and kill its leader.
war_campaign/intel.1743242468.txt.gz · Last modified: 2025/03/29 10:01 by mortacus

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki